Method 3: Paint the part using the very last color on my paint palette.Method 2: Look at the partType, which looks like this: partType="XXXX" It's easy to find, for example, the engine of my airplane if I only have one engine! Simply CTRL+F > Type "engine" > then click next until you find the section of code talking about partType="engine.".If I add a new wing to my plane, that wing will be at the very bottom of the parts section (newest = lowest) which makes it very easy to find parts if I edit them right after I add them in the game editor. ![]() Method 1: The parts are written in the code in sequential order as they are added in the game editor.To edit a part, we must first find it in the code. But as soon as I save the changes to the XML file, then reload the plane in SimplePlanes, I will see that the changes have taken effect in-game. XML file, I will see new lines of code in the parts section showing that a new block was added to the file.Įxample 2: Additionally, If I change some text in the XML file then tab into SimplePlanes, nothing at all will have changed. But as soon as I save my aircraft in the game, when I tab out to the. XML file that I have open, nothing at all will have changed. You will be doing this a lot so I suggest using the keyboard shortcut CTRL+S for save in Notepad++.Įxample 1: If I add a block to my build then tab out to the. Once it's saved, you must re-load it into the game. If you want to change your aircraft by writing or editing the code yourself, you must type in the edits in the. ![]() XML file, you must save your build in the game then the game writes all of the changes you made into the. In order to make the change take place in the. When you are in the SimplePlanes game editor and you make a change to your aircraft, the game program is writing lines of code into a temporary copy of the aircraft file that you have open.
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